Abstract
The purpose of this study was to analyze the needs of students of the Open University Early Childhood Education Teacher Education Study Program for lecture materials that will be developed for games based on Virtual Reality technology. This analytical research is part of the development research stage with the ADDIE model. Stages of analysis on the ADDIE model were carried out by interviewing and documenting and distributing questionnaires through the google form application with 200 respondents from the PGPAUD study program. Data analysis is described quantitatively. The results showed that 31.41% or 158 students chose the Development Activity Management course to be a much-needed course to be visualized through virtual reality technology and 26.93% or 143 students chose BCCT circle time material as material that was needed for a media virtual reality.
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Copyright (c) 2023 Mutiara Magta, Mukti Amini, Esti Kurniawati Mahardika, Hadiqotul Luluk