Introduction to Web-Based Educational Games for Student of Taman Baca Pre-school and Yamakindo Kindergarten School Tangerang

Authors

  • Feliks Victor Parningotan Samosir Universitas Pelita Harapan
  • Andree Emmanuel Widjaja Universitas Pelita Harapan
  • Arnold Aribowo Universitas Pelita Harapan
  • Calandra Alencia Haryani Universitas Pelita Harapan
  • Hery Universitas Pelita Harapan

Keywords:

game edukatif, teknologi pendidikan, pendidikan anak usia dini

Abstract

The Community Service Program conducted in collaboration with Yayasan Mandiri Kreatif Indonesia (Yamakindo) aims to integrate technology into early childhood education, specifically through the use of the educational gaming platform, Kizi. Kizi offers a series of games designed to introduce concepts of mathematics and science in an engaging and enjoyable manner, with the hope of enhancing motivation and engagement in children's learning. The implementation method of this program involved training teachers in the effective use of online educational games and providing laptops to support digital teaching. Teachers were trained to integrate these games into the curriculum, ensuring that children could access appropriate games during learning sessions. The results of this activity showed a significant increase in children's enthusiasm and understanding of the material taught. The use of educational games has successfully enriched the learning process by providing a more interactive and appealing approach. The impact on the Foundation includes enhanced digital skills of the teachers and improved quality of education offered to the children. This initiative also demonstrates the potential of educational technology in supporting the development of curriculum in early childhood education institutions.

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Published

07-05-2025

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