Analysis of the Need for Animation-Based STEAM Learning Media in IPAS Learning at MI Plus Ja-Alhaq Bengkulu City
Keywords:
STEAM, Learning Media, Need AnalysAbstract
Education establishes a strong foundation; however, individual growth continues to evolve alongside changes in society and life demands. Lifelong learning enables us to adapt, innovate, and confront new challenges more effectively. This research employs a qualitative descriptive approach, focusing on 25 students as subjects. Data were collected through two primary instruments: a questionnaire distributed to students and interviews with teachers. The data obtained were subsequently analyzed descriptively to reveal findings related to the needs for animated learning media. Results from questionnaires completed by fifth-grade teachers indicated that the utilization of STEAM-based learning media, particularly animations, in the teaching process of IPAS (Integrated Science Studies) material concerning Landscape features is still suboptimal. This is reflected in teachers' tendencies to adopt more passive and less varied teaching methods. Furthermore, 80% of students possess and are capable of operating smartphones, with 80% preferring animation-based learning media. Additionally, 80% of students acknowledged difficulties in understanding ecosystem material. A significant 96% of students expressed greater enthusiasm for learning when using STEAM-based animated learning media.