Immersive technology for practical learning using augmented reality
Abstract
The diversity of student profiles indicates the need for an appropriate time and place of study. Therefore, Universitas Terbuka as an open and distance education institution has a challenge to provide learning services that can meet the needs of its students with flexible learning opportunities. One of the learning assistance services for students at the Universitas Terbuka (UT) began to develop learning media that utilizes the concept of immersive learning for students to get meaningful experiences by doing practical learning. To produce video media in one of the practical courses in the Undergraduate Educational Technology Study Program, Universitas Terbuka students need complete production equipment such as cameras, lights, audio, and camera mounting, to achieve competence in video-making practice. One obstacle is that students do not have this equipment or do not have access to learn to use it. Can augmented reality media be accepted as a learning medium that suits student needs? UT developed augmented reality technology to facilitate learning by referring to the principle of distance learning. The research uses a correlation study between technology acceptance and experience using augmented reality with Universitas Terbuka student respondents, especially the Educational Technology Study Program. The results found that students received technology as evidenced by the correlation between technology acceptance and experience using augmented reality.